MOVEMENT

Built from the ground up to be integrated into new or existing projects, Cursor Controller Pro can easily be configured with popular alternate Input systems such as ReWired and InControl, if your project is not using the default Unity Input Settings.

– Use Button Hover states to manage the cursor speed and “snappyness” feeling.

– Device input is dynamically detected and will switch seamlessly from Mouse Keyboard control to the hand-held free cursor.

– Utilize the built in parallax window tools, often found in games using a free-cursor system, to add an extra layer of polish.

– Control where your cursor can move in a window with the dynamic edge bounds detection.